Top 5 Spellshot Skills in Tiny Tina’s Wonderlands


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There are a lot of great skills in Tiny Tina’s Wonderlands. I figured to make a list of some of the best skills in the game for Spellshot. I will go over five passive skills and best action skill. It is all subjective so just let me know if you think there are some other skills I missed.

Note! These skills are listed in no particular order. Number one is not necessarily the best one. The order is completely random. Enjoy!

Best Spellshot Skills in Wonderlands

Action Skill – Ambi-Hextrous

The Spellshot may equip a spell into their Action Skill slot. Whenever the Spellshot presses the Action Skill Button, they cast that spell.

It is a very original action skill that allows you to equip a second spell. With spells being a main focus this time and replace grenades it is dope for a mage class to be able to wield two different spells. You can easily proc Enchantments with On Spell Cast with this one. Some purple spells in the game are much more powerful than legendary ones like Ice Spikes or Torrents.

Passive Skill #5

Magic Bullets

A portion of all bonuses the Fatemaker receives to Spell Damage is applied to their guns.

You can go all in on your spell build and still gain a lot of Gun Damage bonuses. Great versatility and build diversity thanks to this one.

Passive Skill #4

Mage Armor

Whenever the Fatemaker gains a stack of Spellweaving they restore a portion of their Ward.

With your Class Feat Spellweaving is your main stacking mechanic. With two spells with multiple charges each you can constantly restore your shield. Awesome tool for survival.

Read More: Best Spellshot starting build – Tiny Tina’s Wonderlands Guide

Passive Skill #3

Save The Thread

Gun Critical Hits have a chance to instantly reset all Spell Cooldowns. This skill has a short cooldown.

You basically do not need any Spell Cooldown Reduction. All it takes Is a couple of critical hits from your weapon, and you are set to spam all of your skills again. Also in Tiny Tina’s Wonderlands for the first time you have a Base Critical Hit Chance. This means you do not need to hit a critical spot of an enemy if you are lucky to score a critical hit. Using a high fire rate weapon will make that you will proc this more often and get your Spell Cooldowns back.

Passive Skill #2

High Thread Count

Gain increased Max Spellweaving Stacks.

Very simple skill that synergizes perfectly with many other Spellshot skills. You gain a lot of different bonuses by gaining Spellweaving stacks and High Thread Count adds 3 additional stacks for you to gain.

Passive Skill #1

Spell Sniper

Gain increased Spell Critical Hit Chance.

Spells can crit too and increasing this chance substantially allows for a very high DPS Spell Builds. You can get your spells to almost always score critical hits and melt enemies including bosses.

Make sure to stay up to date and follow the most recent gaming news on WePC News section. Also take a look at How to reroll Enchantments in Tiny Tina’s Wonderlands and Is there a save editor for Tiny Tina’s Wonderlands?


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