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Sonic Origins has only recently released, but a whole cavalcade of issues have already popped up. Now a developer on the game has spoken out about the game, claiming that they were subject to copious amounts of crunch.
Issues Behind The Scenes For Sonic Origins
Stealth also worked on Sonic Mania, meaning that they’ve got priors when it comes to Sonic games. As far as Sonic Origins goes, this is what they had to say:
“This is frustrating. I won’t lie and say that there weren’t issues in what we gave to Sega, but what is in Origins is also not what we turned in. Integration introduced some wild bugs that conventional logic would have one believe were our responsibility- a lot of them aren’t. Regarding Origins, we were outsiders creating a separate project that was then wrangled into something entirely different. We knew going in that there would be a major time crunch and we worked ourselves into the ground to meet it just so this would even be made and released.”
It’s obvious from the way that Sonic Origins is structured, what with extra modes and harder levels being gated behind a paywall and the game itself suffering from anti-aliasing at points, but this is the first we’re hearing of development issues behind the game itself. Crunch is a horrifying aspect of this industry, and one that we often hear about after the fact, so it’s good that we’re hearing about this early at least.
When Did The Game Release?
Sonic Origins released yesterday and fans have made their feelings quite clear on the game. From issues with graphical quality to anti-aliasing music and even the non-existence of the original Sonic 3 & Knuckles soundtrack due to copyright issues, there’s a lot to be annoyed about here. Sega themselves have yet to make a statement about the debacle, merely posting the games launch trailer and going radio silent.